Land Combat Pirates and Traders II

Basics
The Land Combat system is entered whenever your character or your crew encounter other hostiles. You and your opponents will have their combatants divided into two forces of one to twelve units on either side and fight out the combat in a tactical turn-based combat system.

The field of battle is a hexagon grid where the player (usually) starts at the bottom, while the AI starts from the top.

The character/unit with the highest initiative will start first in a battle round, followed by characters with lower initiative.

Actions

Each turn, a unit can carry out one or more actions, such as move, attack, or resting. The first action of the turn is usually free; a second action (usually denoted by an orange icon) costs the unit 1 fatigue point; a third action (if available) costs the unit an additional 2 fatigue points.

An attack action or a rest action is always the last action that can be done in a turn.